The familiar 8-bit sounding Ditty EXTENDED!
A fork from my first Mario Bros.
Improved synthesiser and added (with some modifications) complete OST from musescore.com/user/33605901/scores/6642763
6 jan 2023: clamped values to 8 bits
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// Forked from "Mario Bros." by Jurgen
// https://dittytoy.net/ditty/a3f838acb8
input.choose = 0; //min=0, max=0, step=1 (When you change option below it will start playing after the end of the currently playing track)
input.track = 0; //min=0, max=14, step=1 (Overworld theme, Underworld theme, Underwater theme, Castle theme, Invincible, Into the pipe, You died!, Game over, Course clear, Castle Clear, Hurry!, Coin, 1-UP, Pause menu, Ending)
input.bits = 8; //min=1, max=64, step=1
const WAVEFORM = {SINE: 1, SQUARE: 2, TRIANGLE: 3, SAW: 4, SEMICIRCLE: 5, SHARK_FIN: 6, SURF: 7 };
const basicSynth = synth.def(class {
process(note, env, tick, options) {
const value = (hz) => {
const inversionMultiplier = options.inverted? -1: 1;
const phase = ditty.time * hz;
const f = phase * Math.PI * 2;
switch(options.waveForm) {
case WAVEFORM.SQUARE:
return (Math.sin(f) > 0? 1: -1);
case WAVEFORM.TRIANGLE:
return (Math.abs((phase % 1) * 4 - 2) - 1);
case WAVEFORM.SAW:
return ((phase % 1) * (inversionMultiplier*2) - inversionMultiplier);
case WAVEFORM.SEMICIRCLE:
return (options.inverted?(Math.cos(f) < 0? 1: -1):0) + Math.sqrt(1 - ((2 * Math.asin(Math.sin(f))) / Math.PI)**2) * (Math.cos(f) < 0? -1: 1);
case WAVEFORM.SHARK_FIN:
return inversionMultiplier * Math.sin(f) > 0? Math.sqrt(1 - ((2 * Math.asin(Math.sin(f/2))) / Math.PI)**2) : -Math.sqrt(1 - ((2 * Math.asin(Math.sin((f+Math.PI)/2))) / Math.PI)**2);
case WAVEFORM.SURF:
return inversionMultiplier * Math.sin(f) > 0? 2 * Math.sqrt(1 - ((2 * Math.asin(Math.sin(f/2))) / Math.PI)**2) - 1 : -2 * Math.sqrt(1 - ((2 * Math.asin(Math.sin((f+Math.PI)/2))) / Math.PI)**2) + 1;
case WAVEFORM.SINE:
default:
return Math.sin(f);
}
}
let divisor = 0;
return Array.from({length: options.overtones}).map((v, i) => value(midi_to_hz(note) * (i + 1))).reduce((p, c, i) => { const div = 1 / (1 + i*options.overtoneDecay); divisor += div; return p + (c * div); }, 0) / divisor * env.value;
}
}, { name: 'basicSynth++', waveForm: WAVEFORM.SQUARE, inverted: false, overtones: 1, overtoneDecay: 1, env: adsr2 });
const noise = synth.def(class {
constructor(options) {
this.hold = 0;
this.holdReset = (options.hold / ditty.dt) | 0;
}
process(note, env, tick, options) {
if(this.hold <= 0) {
this.value = Math.random() * 2 - 1;
this.hold = this.holdReset;
}
this.hold--;
return this.value * env.value;
}
}, { name: 'noise', hold: 0, env: adsr2 });
//const clampNbit = filter.def((input, options) => { const values = (2**options.bits) / 2; return input.map(v => Math.round(clamp(v, -1, 1) * values) / values); }, {bits: () => input.bits})
//const toBits = clampNbit.createShared( { bits: () => input.bits } );
const toBits = filter.def((input, options) => { const values = (2**options.bits) / 2; return input.map(v => Math.round(clamp(v, -1, 1) * values) / values); }, {bits: 8})
const tracks = [{
config: { bpm: 180, name: 'Overworld theme' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[1, [[d3, .5], [d3, .5], [false, .5], [d3, .5], [false, .5], [d3, .5], [d3, 1],
[g4, 1], [false, 1], [g2, 1], [false, 1]]],
//8
[2, [[g3, 1], [false, .5], [d3, .5], [false, 1], [c3, 1],
[false, .5], [f3, .5], [false, .5], [g3, .5], [false, .5], [gb3, .5], [f3, 1],
[e3, 2/3], [c4, 2/3], [e4, 2/3], [f4, .5], [false, .5], [d4, .5], [e4, .5],
[false, .5],[c4, .5], [false, .5], [a3, .5], [b3, .5], [g3, .5], [false, 1]]], //6
//40
[2, [[c3, 1], [false, .5], [g3, .5], [false, 1], [c4, 1],
[f3, 1], [false, .5], [c4, .5], [c4, 1], [f3, 1],
[c3, 1], [false, .5], [g3, .5], [false, 1], [g3, .5], [c4, .5],
[false, .5], [f5, .5], [false, .5], [f5, .5], [f5, 1], [g3, 1],
[c3, 1], [false, .5], [g3, .5], [false, 1], [c4, 1], //11
[f3, 1], [false, .5], [c4, .5], [c4, 1], [f3, 1],
[c3, 1], [ab3, 1], [false, .5], [bb3, .5], [false, 1],
[c4, 1], [false, .5], [g3, .5], [g3, 1], [c3, 1]]],
//104
[3, [[ab2, 1], [false, .5], [eb3, .5], [false, 1], [ab3, 1], //15
[g3, 1], [false, .5], [c3, .5], [false, 1], [g2, 1]]],
[1, [[d3, .5], [d3, .5], [false, .5], [d3, .5], [false, .5], [d3, .5], [d3, 1], //21
[g4, 1], [false, 1], [g2, 1], [false, 1]]],
//136
[2, [[g3, 1], [false, .5], [d3, .5], [false, 1], [c3, 1], //22
[false, .5], [f3, .5], [false, .5], [g3, .5], [false, .5], [gb3, .5], [f3, 1],
[e3, 2/3], [c4, 2/3], [e4, 2/3], [f4, .5], [false, .5], [d4, .5], [e4, .5],
[false, .5], [c4, .5], [false, .5], [a3, .5], [b3, .5], [g3, .5], [false, 1]]],
//168
[2, [[c3, 1], [false, .5], [fs3, .5], [g3, 1], [c4, 1], //27
[f3, 1], [f3, 1], [c4, .5], [c4, .5], [f3, 1],
[d3, 1], [false, .5], [f3, .5], [g3, 1], [b3, 1],
[g3, 1], [g3, 1], [c4, .5], [c4, .5], [g3, 1],
[c3, 1], [false, .5], [fs3, .5], [g3, 1], [c4, 1], //31
[f3, 1], [f3, 1], [c4, .5], [c4, .5], [f3, 1],
[g3, 1], [false, .5], [g3, .5], [g3, 2/3], [a3, 2/3], [b3, 2/3],
[c4, 1], [g3, 1], [c3, 1], [false, 1]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[1, [[fs4, .5], [fs4, .5], [false, .5], [fs4, .5], [false, .5], [fs4, .5], [fs4, 1],
[b4, 1], [false, 1], [g4, 1], [false, 1]]],
[2, [[e4, 1], [false, .5], [c4, .5], [false, 1], [g3, 1],
[false, .5], [c4, .5], [false, .5], [d4, .5], [false, .5], [db4, .5], [c4, 1],
[c4, 2/3], [g4, 2/3], [b4, 2/3], [c5, .5], [false, .5], [a4, .5], [b4, .5],
[false, .5], [a4, .5], [false, .5], [e4, .5], [f4, .5], [d4, .5], [false, 1]]], //6
[2, [[false, 1], [e5, .5], [eb5, .5], [d5, .5], [b4, .5], [false, .5], [c5, .5],
[false, .5], [e4, .5], [f4, .5], [g4, .5], [false, .5], [c4, .5], [e4, .5], [f4, .5],
[false, 1], [e5, .5], [eb5, .5], [d5, .5], [b4, .5], [false, .5], [c5, .5],
[false, .5], [g5, .5], [false, .5], [g5, .5], [g5, 1], [false, 1], //11
[false, 1], [e5, .5], [eb5, .5], [d5, .5], [b4, .5], [false, .5], [c5, .5],
[false, .5], [e4, .5], [f4, .5], [g4, .5], [false, .5], [c4, .5], [e4, .5], [f4, .5],
[false, 1], [ab4, 1], [false, .5], [f4, .5], [false, 1],
[e4, 1], [false, 3]]],
[1, [[ab4, .5], [ab4, .5], [false, .5], [ab4, .5], [false, .5], [ab4, .5], [bb4, 1], //15
[g4, .5], [e4, .5], [false, .5], [e4, .5], [c4, 1], [false, 1],
[ab4, .5], [ab4, .5], [false, .5], [ab4, .5], [false, .5], [ab4, .5], [bb4, .5], [g4, .5],
[false, 4],
[ab4, .5], [ab4, .5], [false, .5], [ab4, .5], [false, .5], [ab4, .5], [bb4, 1], //19
[g4, .5], [e4, .5], [false, .5], [e4, .5], [c4, 1], [false, 1],
[fs4, .5], [fs4, .5], [false, .5], [fs4, .5], [false, .5], [fs4, .5], [fs4, 1],
[b4, 1], [false, 1], [g4, 1], [false, 1]]],
[2, [[e4, 1], [false, .5], [c4, .5], [false, 1], [g3, 1], //22
[false, .5], [c4, .5], [false, .5], [d4, .5], [false, .5], [db4, .5], [c4, 1],
[c4, 2/3], [g4, 2/3], [b4, 2/3], [c5, .5], [false, .5], [a4, .5], [b4, .5],
[false, .5], [a4, .5], [false, .5], [e4, .5], [f4, .5], [d4, .5], [false, 1]]],
[2, [[c5, .5], [a4, .5], [false, .5], [e4, .5], [false, 1], [e4, 1], //27
[f4, .5], [c5, .5], [false, .5], [c5, .5], [f4, 1], [false, 1],
[g4, 2/3], [f5, 2/3], [f5, 2/3], [f5, 2/3], [e5, 2/3], [d5, 2/3],
[c5, .5], [a4, .5], [false, .5], [f4, .5], [e4, 1], [false, 1],
[c5, .5], [a4, .5], [false, .5], [e4, .5], [false, 1], [e4, 1], //31
[f4, .5], [a4, .5], [false, .5], [a4, .5], [f4, 1], [false, 1],
[g4, .5], [d5, .5], [false, .5], [d5, .5], [d5, 2/3], [c5, 2/3], [b4, 2/3],
[g4, .5], [e4, .5], [false, .5], [e4, .5], [c4, 1], [false, 1]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[1, [[e5, .5], [e5, .5], [false, .5], [e5, .5], [false, .5], [c5, .5], [e5, 1],
[g5, 1], [false, 3]]],
[2, [[c5, 1], [false, .5], [g4, .5], [false, 1], [e4, 1],
[false, .5], [a4, .5], [false, .5], [b4, .5], [false, .5], [bb4, .5], [a4, 1],
[g4, 2/3], [e5, 2/3], [g5, 2/3], [a5, .5], [false, .5], [f5, .5], [g5, .5],
[false, .5], [e5, .5], [false, .5], [c5, .5], [d5, .5], [b4, .5], [false, 1]]], //6
[2, [[false, 1], [g5, .5], [gb5, .5], [f5, .5], [ds5, .5], [false, .5], [e5, .5],
[false, .5], [gs4, .5], [a4, .5], [c5, .5], [false, .5], [a4, .5], [c5, .5], [d5, .5],
[false, 1], [g5, .5], [gb5, .5], [f5, .5], [ds5, .5], [false, .5], [e5, .5],
[false, .5], [c6, .5], [false, .5], [c6, .5], [c6, 1], [false, 1], //11
[false, 1], [g5, .5], [gb5, .5], [f5, .5], [ds5, .5], [false, .5], [e5, .5],
[false, .5], [gs4, .5], [a4, .5], [c5, .5], [false, .5], [a4, .5], [c5, .5], [d5, .5],
[false, 1], [eb5, 1], [false, .5], [d5, .5], [false, 1],
[c5, 1], [false, 3]]],
[1, [[c5, .5], [c5, .5], [false, .5], [c5, .5], [false, .5], [c5, .5], [d5 ,1], //15
[e5, .5], [c5, .5], [false, .5], [a4, .5], [g4, 1], [false, 1],
[c5, .5], [c5, .5], [false, .5], [c5, .5], [false, .5], [c5, .5], [d5 , .5], [e5, .5],
[false, 4],
[c5, .5], [c5, .5], [false, .5], [c5, .5], [false, .5], [c5, .5], [d5 ,1], //19
[e5, .5], [c5, .5], [false, .5], [a4, .5], [g4, 1], [false, 1],
[e5, .5], [e5, .5], [false, .5], [e5, .5], [false, .5], [c5, .5], [e5, 1],
[g5, 1], [false, 3]]],
[2, [[c5, 1], [false, .5], [g4, .5], [false, 1], [e4, 1],
[false, .5], [a4, .5], [false, .5], [b4, .5], [false, .5], [bb4, .5], [a4, 1],
[g4, 2/3], [e5, 2/3], [g5, 2/3], [a5, .5], [false, .5], [f5, .5], [g5, .5],
[false, .5], [e5, .5], [false, .5], [c5, .5], [d5, .5], [b4, .5], [false, 1]]],
[2, [[e5, .5], [c5, .5], [false, .5], [g4, .5], [false, 1], [gs4, 1], //27
[a4, .5], [f5, .5], [false, .5], [f5, .5], [a4, 1], [false, 1],
[b4, 2/3], [a5, 2/3], [a5, 2/3], [a5, 2/3], [g5, 2/3], [f5, 2/3],
[e5, .5], [c5, .5], [false, .5], [a4, .5], [g4, 1], [false, 1],
[e5, .5], [c5, .5], [false, .5], [g4, .5], [false, 1], [gs4, 1], //31
[a4, .5], [f5, .5], [false, .5], [f5, .5], [a4, 1], [false, 1],
[b4, .5], [f5, .5], [false, .5], [f5, .5], [f5, 2/3], [e5, 2/3], [d5, 2/3],
[c5, .5], [false, 3.5]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [ //lows
[1, [[c7, .125], [false, .875], [c7, .125], [false, .875], [c7, .125], [false, .375], [c7, .125], [false, 1.375],
[c7, .125], [false, 1.875], [false, .5], [c7, .125], [false, .375], [c7, .125], [false, .375], [c7, .125], [false, .375]]],
[48, [[false, 1], [c7, .125], [false, .5], [c7, .125], [false, .25]]],
//40
[4, [[c7, .125], [false, .875], [c7, .125], [false, .875], [c7, .125], [false, .375], [c7, .125], [false, 1.375],
[c7, .125], [false, 1.875], [false, .5], [c7, .125], [false, .375], [c7, .125], [false, .375], [c7, .125], [false, .375]]],
[48, [[false, 1], [c7, .125], [false, .5], [c7, .125], [false, .25]]],
]},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[1, [[d3, .5], [false, 1], [d3, .5], [false, 1], [d3, .5], [false, .5],
[g4, .5], [false, 1.5], [g2, .5], [false, 1.5]]],
[24, [[false, 2], [e6, .5], [false, 1.5]]],
//40
[4, [[d3, .5], [false, 1], [d3, .5], [false, 1], [d3, .5], [false, .5],
[g4, .5], [false, 1.5], [g2, .5], [false, 1.5]]],
[24, [[false, 2], [e6, .5], [false, 1.5]]],
]},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[1, [[false, 4],
[false, 4]]],
[24, [[c2, .14], [false, 3.86]]],
//40
[4, [[false, 4],
[false, 4]]],
[24, [[c2, .14], [false, 3.86]]],
]}
}
}, {
config: { bpm: 100, name: 'Underworld theme' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[2, [[c3, .25], [c4, .25], [a2, .25], [a3, .25], [bb2, .25], [bb3, .25], [false, 1.5]]],
[1, [[f2, .25], [f3, .25], [d2, .25], [d3, .25], [eb2, .25], [eb3, .25], [false, 1.5]]],
[1, [[f2, .25], [f3, .25], [d2, .25], [d3, .25], [eb2, .25], [eb3, .25], [false, 1], [e3, 1/6], [d3, 1/6], [db3, 1/6]]],
[1, [[c3, .5], [eb3, .5], [d3, .5], [ab2, .5], [g2, .5], [db3, .5]]],
[1, [[c3, 1/6], [gb3, 1/6], [f3, 1/6], [e3, 1/6], [bb3, 1/6], [a3, 1/6], [ab3, 1/3], [eb3, 1/3], [cb3, 1/3], [bb2, 1/3], [a2, 1/3], [ab2, 1/3]]],
[1, [[false, 3]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[2, [[c4, .25], [c5, .25], [a3, .25], [a4, .25], [bb3, .25], [bb4, .25], [false, 1.5]]],
[1, [[f3, .25], [f4, .25], [d3, .25], [d4, .25], [eb3, .25], [eb4, .25], [false, 1.5]]],
[1, [[f3, .25], [f4, .25], [d3, .25], [d4, .25], [eb3, .25], [eb4, .25], , [false, 1], [e4, 1/6], [d4, 1/6], [db4, 1/6]]],
[1, [[c4, .5], [eb4, .5], [d4, .5], [ab3, .5], [g3, .5], [db4, .5]]],
[1, [[c4, 1/6], [gb4, 1/6], [f4, 1/6], [e4, 1/6], [bb4, 1/6], [a4, 1/6], [ab4, 1/3], [eb4, 1/3], [cb4, 1/3], [bb3, 1/3], [a3, 1/3], [ab3, 1/3]]],
[1, [[false, 3]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[7, [[false, 3]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[7, [[false, 3]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[7, [[false, 3]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[7, [[false, 3]]],
]
}
}
}, {
config: { bpm: 222, name: 'Under water theme' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[1, [[d4, 1], [cs4, 1], [c4, 1]]],
[1, [[b3, 1], [c4, 1], [cs4, 1]]],
[1, [[d4, .5], [d4, .5], [d4, 1], [g3, 1]]],
[1, [[g3, 3]]],
//5
[1, [[c3, 1], [g3, 1], [c4, 1]]],
[1, [[b2, 1], [fs3, 1], [b3, 1]]],
[1, [[c3, 1], [g3, 1], [c4, 1]]],
[1, [[e3, 1], [g3, 1], [c4, 1]]],
//9
[1, [[c3, 1], [g3, 1], [c4, 1]]],
[1, [[b2, 1], [fs3, 1], [b3, 1]]],
[1, [[c3, 1], [g3, 1], [c4, 1]]],
[1, [[e3, 1], [g3, 1], [c4, 1]]],
//13
[1, [[d3, 1], [g3, 1], [b3, 1]]],
[1, [[cs3, 1], [fs3, 1], [as3, 1]]],
[1, [[d3, 1], [g3, 1], [b3, 1]]],
[1, [[b2, 1], [g3, 1], [b3, 1]]],
//17
[1, [[d3, 1], [g3, 1], [b3, 1]]],
[1, [[b2, 1], [g3, 1], [b3, 1]]],
[1, [[c3, 1], [g3, 1], [c4, 1]]],
[1, [[g2, 1], [g3, 1], [c4, 1]]],
//21
[1, [[c3, 1], [g3, 1], [e4, 1]]],
[1, [[b2, 1], [g3, 1], [d4, 1]]],
[1, [[as2, 1], [g3, 1], [cs4, 1]]],
[1, [[cs3, 1], [g3, 1], [e4, 1]]],
//25
[1, [[d3, 1], [a3, 1], [f4, 1]]],
[1, [[db2, 1], [a3, 1], [f4, 1]]],
[1, [[c3, 1], [a3, 1], [f4, 1]]],
[1, [[b2, 1], [g3, 1], [f4, 1]]],
//29
[1, [[c2, 1], [g3, 1], [e4, 1]]],
[1, [[g2, 1], [g3, 1], [g3, 1]]],
[1, [[f3, .5], [f3, .5], [f3, 1], [false, .5], [b2, .5]]],
[1, [[c3, 3]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[1, [[d4, 1], [e4, 1], [fs4, 1]]],
[1, [[g4, 1], [a4, 1], [bb4, 1]]],
[1, [[b4, .5], [b4, .5], [b4, 1], [e4, 1]]],
[1, [[f4, 2], [g4, 1]]],
//5
[1, [[g4, 3]]],
[1, [[fs4, 3]]],
[1, [[g4, 3]]],
[1, [[false, .5], [g4, .5], [a4, .5], [b4, .5], [c4, .5], [d4, .5]]],
//9
[1, [[g4, 3]]],
[1, [[fs4, 2], [a4, 1]]],
[1, [[g4, 3]]],
[1, [[false, 2.5], [g4, .5]]],
//13
[1, [[f4, 3]]],
[1, [[e4, 3]]],
[1, [[f4, 3]]],
[1, [[false, .5], [g4, .5], [a4, .5], [b4, .5], [c4, .5], [cs4, .5]]],
//17
[1, [[f4, 3]]],
[1, [[b3, 2], [a4, 1]]],
[1, [[g4, 3]]],
[1, [[false, 2.5], [g4, .5]]],
//21
[1, [[e5, 3]]],
[1, [[d5, 3]]],
[1, [[cs5, 3]]],
[1, [[g5, 1], [a5, 1], [false, .5], [g5, .5]]],
//25
[1, [[d5, 3]]],
[1, [[db5, 3]]],
[1, [[c5, 3]]],
[1, [[f5, 1], [g5, 1], [false, .5], [f5, .5]]],
//29
[1, [[c5, 3]]],
[1, [[f4, 1], [g4, 1], [b4, 1]]],
[1, [[b4, .5], [b4, .5], [b4, 1], [false, .5], [f4, .5]]],
[1, [[e4, 3]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[1, [[false, 3]]],
[1, [[false, 3]]],
[1, [[false, 2], [b4, 1]]],
[1, [[b4, 2], [false, 1]]],
//5
[1, [[e5, 3]]],
[1, [[ds5, 3]]],
[1, [[e5, 3]]],
[1, [[false, 3]]],
//9
[1, [[e5, 3]]],
[1, [[ds5, 2], [f5, 1]]],
[1, [[e5, 3]]],
[1, [[false, 3]]],
//13
[1, [[d5, 3]]],
[1, [[cs5, 3]]],
[1, [[d5, 3]]],
[1, [[false, 3]]],
//17
[1, [[d5, 3]]],
[1, [[g4, 2], [f5, 1]]],
[1, [[e5, 3]]],
[1, [[false, 3]]],
//21
[1, [[g5, 3]]],
[1, [[g5, 3]]],
[1, [[g5, 3]]],
[1, [[false, 3]]],
//25
[1, [[f5, 3]]],
[1, [[f5, 3]]],
[1, [[f5, 3]]],
[1, [[false, 3]]],
//29
[1, [[e5, 3]]],
[1, [[a4, 1], [b4, 1], [f5, 1]]],
[1, [[e5, .5], [e5, .5], [e5, 1], [false, .5], [b4, .5]]],
[1, [[c5, 3]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[16, [
[false, 1], [c7, .125], [false, .875], [false, 1],
[false, 1], [c7, .125], [false, .375], [c7, .125], [false, 1.375],
]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[32, [[false, 2], [d3, .5], [false, .5]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[32, [[false, 3]]],
]
}
}
}, {
config: { bpm: 180, name: 'Castle theme' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[1, [[e3, 4]]],
[1, [[d3, 2], [gb3, 2]]],
[1, [[f3, 4]]],
[1, [[e3, 2], [ab3, 2]]],
[1, [[a3, 2], [e3, 2]]],
[1, [[ds3, 2], [e3, 2]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[2, [[g4, .25], [bb4, .25], [g4, .25], [a4, .25], [g4, .25], [ab4, .25], [g4, .25], [a4, .25], [g4, .25], [bb4, .25], [g4, .25], [cb5, .25], [g4, .25], [bb4, .25], [g4, .25], [a4, .25]]],
[2, [[gb4, .25], [a4, .25], [gb4, .25], [ab4, .25], [gb4, .25], [a4, .25], [gb4, .25], [bb4, .25], [gb4, .25], [a4, .25], [gb4, .25], [bb4, .25], [gb4, .25], [a4, .25], [gb4, .25], [ab4, .25]]],
[2, [[bb4, .25], [d5, .25], [bb4, .25], [ds5, .25], [bb4, .25], [d5, .25], [bb4, .25], [cs5, .25], [bb4, .25], [d5, .25], [bb4, .25], [cs5, .25], [bb4, .25], [c5, .25], [bb4, .25], [cs5, .25]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[2, [[false, .25], [d5, .25], [false, .25], [cs5, .25], [false, .25], [c5, .25], [false, .25], [cs5, .25], [false, .25], [d5, .25], [false, .25], [eb5, .25], [false, .25], [d5, .25], [false, .25], [cs5, .25]]],
[2, [[false, .25], [cs5, .25], [false, .25], [c5, .25], [false, .25], [cs5, .25], [false, .25], [d5, .25], [false, .25], [cs5, .25], [false, .25], [d5, .25], [false, .25], [cs5, .25], [false, .25], [c5, .25]]],
[2, [[false, .25], [f5, .25], [false, .25], [fs5, .25], [false, .25], [f5, .25], [false, .25], [e5, .25], [false, .25], [f5, .25], [false, .25], [e5, .25], [false, .25], [eb5, .25], [false, .25], [e5, .25]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[6, [[false, 4]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[6, [[false, 4]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[6, [[false, 4]]],
]
}
}
}, {
config: { bpm: 150, name: 'Invincible' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[3, [[d3, .5], [false, .5], [a3, .5], [false, .25], [d4, .25], [false, 1], [a3, .5], [d4, .5],
[c3, .5], [false, .5], [g3, .5], [false, .25], [c4, .25], [false, 1], [g3, .5], [c4, .5]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[3, [[f4, .5], [f4, .5], [f4, .5], [d4, .25], [f4, .25], [false, .25], [f4, .25], [false, .25], [d4, .25], [f4, .25], [d4, .25], [f4, .5],
[e4, .5], [e4, .5], [e4, .5], [c4, .25], [e4, .25], [false, .25], [e4, .25], [false, .25], [c4, .25], [e4, .25], [e4, .25], [e4, .5]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[3, [[c5, .5], [c5, .5], [c5, .5], [false, .25], [c5, .25], [false, 1], [c5, .25], [false, .25], [c5, .5],
[b4, .5], [b4, .5], [b4, .5], [false, .25], [b4, .25], [false, 1], [b4, .25], [false, .25], [b4, .5]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[24, [[false, .5], [c7, .0625], [false, .25], [c7, .0625], [false, .125]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[12, [[false, 1], [e6, .25], [false, .75]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[12, [[c2, .07], [false, 1.93]]],
]
}
}
}, {
config: { bpm: 180, name: 'Into the pipe' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[1, [[d3, .5], [d3, .5], [false, .5], [d3, .5], [false, .5], [d3, .5], [d3, 1]]],
[1, [[g3, 1], [false, 1], [g2, 1], [false, 1]]],
[1, [[false, 1/12], [a3, 1/6], [e3, 1/6], [a2, 1/6], [false, .5], [a3, 1/6], [e3, 1/6], [a2, 1/6], [false, .5], [a3, 1/6], [e3, 1/6], [a2, 1/6], [false, 1.5 - 1/12]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[1, [[fs4, .5], [fs4, .5], [false, .5], [fs4, .5], [false, .5], [fs4, .5], [fs4, 1]]],
[1, [[b4, 1], [false, 1], [g4, 1], [false, 1]]],
[1, [[false, 1/18], [a4, 1/6], [e4, 1/6], [a3, 1/6], [false, .5], [a4, 1/6], [e4, 1/6], [a3, 1/6], [false, .5], [a4, 1/6], [e4, 1/6], [a3, 1/6], [false, 1.5 - 1/18]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[1, [[e5, .5], [e5, .5], [false, .5], [e5, .5], [false, .5], [c5, .5], [e5, 1]]],
[1, [[g5, 1], [false, 3]]],
[1, [[a5, 1/6], [e5, 1/6], [a4, 1/6], [false, .5], [a5, 1/6], [e5, 1/6], [a4, 1/6], [false, .5], [a5, 1/6], [e5, 1/6], [a4, 1/6], [false, 1.5]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[3, [[false, 4]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[3, [[false, 4]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[3, [[false, 4]]],
]
}
}
}, {
config: { bpm: 180, name: 'You died!' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[1, [[g3, 1], [false, .5], [g3, .5], [g3, 2/3], [a3, 2/3], [b3, 2/3]]],
[1, [[c4, 1], [g3, 1], [c3, 1], [false, 1]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[1, [[g4, .5], [d5, .5], [false, .5], [d5, .5], [d5, 2/3], [c5, 2/3], [b4, 2/3]]],
[1, [[g4, .5], [e4, .5], [false, .5], [e4, .5], [c4, 1], [false, 1]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[1, [[b4, .5], [f5, .5], [false, .5], [f5, .5], [f5, 2/3], [e5, 2/3], [d5, 2/3]]],
[1, [[c5, .5], [false, 3.5]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[2, [[false, 4]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[2, [[false, 4]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[2, [[false, 4]]],
]
}
}
}, {
config: { bpm: 180, name: 'Game over' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[1, [[g3, 1], [false, .5], [e3, .5], [false, 1], [c3, 1]]],
[1, [[f3, 2], [db3, 2]]],
[1, [[c3, 2], [false, 2]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[1, [[e4, 1], [false, .5], [c4, .5], [false, 1], [g3, 1]]],
[1, [[f4, 2], [f4, 2]]],
[1, [[e4, 1/3], [d4, 1/3], [e4, 4/3], [false, 2]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[1, [[c5, 1], [false, .5], [g4, .5], [false, 1], [e4, 1]]],
[1, [[a4, 2/3], [b4, 2/3], [a4, 2/3], [ab4, 2/3], [bb4, 2/3], [ab4, 2/3]]],
[1, [[g4, 2], [false, 2]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[3, [[false, 4]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[3, [[false, 4]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[3, [[false, 4]]],
]
}
}
}, {
config: { bpm: 140, name: 'Course clear' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[1, [[false, 4]]],
[1, [[false, 1], [c3, 1/3], [e3, 1/3], [g3, 1/3], [e4, 1], [c4, 1]]],
[1, [[false, 1], [c3, 1/3], [eb3, 1/3], [ab3, 1/3], [eb4, 1], [c4, 1]]],
[1, [[false, 1], [d3, 1/3], [f3, 1/3], [bb3, 1/3], [f4, 1], [e4, 1/3], [e4, 1/3], [e4, 1/3]]],
[1, [[c4, 2], [false, 2]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[1, [[false, 4]]],
[1, [[false, 1/3], [e3, 1/3], [g3, 1/3], [c4, 1/3], [e4, 1/3], [g4, 1/3], [c5, 1], [g4, 1]]],
[1, [[false, 1/3], [eb3, 1/3], [ab3, 1/3], [c4, 1/3], [eb4, 1/3], [ab4, 1/3], [c5, 1], [ab4, 1]]],
[1, [[false, 1/3], [f3, 1/3], [ab3, 1/3], [d4, 1/3], [f4, 1/3], [bb4, 1/3], [d5, 1], [d5, 1/3], [d5, 1/3], [d5, 1/3]]],
[1, [[e5, 2], [false, 2]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[1, [[g3, 3/22], [a3, 3/22], [b3, 3/22], [c4, 3/22], [d4, 3/22], [e4, 3/22], [f4, 3/22], [g4, 3/22], [a4, 3/22], [b4, 3/22], [c5, 3/22], [d5, 3/22], [e5, 3/22], [f5, 3/22], [g5, 3/22], [a5, 3/22], [b5, 3/22], [c6, 3/22], [d6, 3/22], [e6, 3/22], [f6, 3/22], [g6, 3/22], [false, 1]]],
[1, [[g3, 1/3], [c4, 1/3], [e4, 1/3], [g4, 1/3], [c5, 1/3], [e5, 1/3], [g5, 1], [e5, 1]]],
[1, [[ab3, 1/3], [c4, 1/3], [eb4, 1/3], [ab4, 1/3], [c5, 1/3], [eb5, 1/3], [ab5, 1], [eb5, 1]]],
[1, [[bb3, 1/3], [d4, 1/3], [f4, 1/3], [bb4, 1/3], [d5, 1/3], [f5, 1/3], [bb5, 1], [bb5, 1/3], [bb5, 1/3], [bb5, 1/3]]],
[1, [[c6, 2], [false, 2]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[5, [[false, 4]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[5, [[false, 4]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[5, [[false, 4]]],
]
}
}
}, {
config: { bpm: 120, name: 'Castle clear' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[1, [[c3, 7/3], [c3, 1/6], [c3, 1/6], [c3,1/3], [c3,1/3], [c3,1/3], [c3,1/3]]],
[1, [[db3, 7/3], [db3, 1/6], [db3, 1/6], [db3,1/3], [db3,1/3], [db3,1/3], [db3,1/3]]],
[1, [[bb3, 1/3], [g3, 1/3], [eb3, 1/3], [bb3, 1/3], [g3, 1/3], [eb3, 1/3], [bb3, 1/3], [bb3, 1/6], [bb3, 1/6], [bb3, 1/3], [c4, 1/3], [c4, 1/3], [c4, 1/3]]],
[1, [[d4, 2], [false, 2]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[1, [[e4, 1/3], [c4, 1/3], [g3, 1/3], [e4, 1/3], [c4, 1/3], [g3, 1/3], [e4, 1/3], [e4, 1/6], [e4, 1/6], [e4, 1/3], [e4, 1/3], [e4, 1/3], [e4, 1/3]]],
[1, [[f4, 1/3], [db4, 1/3], [ab3, 1/3], [f4, 1/3], [db4, 1/3], [ab3, 1/3], [f4, 1/3], [f4, 1/6], [f4, 1/6], [f4, 1/3], [f4, 1/3], [f4, 1/3], [f4, 1/3]]],
[1, [[g4, 1/3], [eb4, 1/3], [bb3, 1/3], [g4, 1/3], [eb4, 1/3], [bb3, 1/3], [g4, 1/3], [g4, 1/6], [g4, 1/6], [g4, 1/3], [a4, 1/3], [a4, 1/3], [a4, 1/3]]],
[1, [[b4, 2], [false, 2]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[1, [[c5, 1/3], [g4, 1/3], [e4, 1/3], [c5, 1/3], [g4, 1/3], [e4, 1/3], [c5, 1/3], [c5, 1/6], [c5, 1/6], [c5, 1/3], [c5, 1/3], [c5, 1/3], [c5, 1/3]]],
[1, [[db5, 1/3], [ab4, 1/3], [f4, 1/3], [db5, 1/3], [ab4, 1/3], [f4, 1/3], [db5, 1/3], [db5, 1/6], [db5, 1/6], [db5, 1/3], [db5, 1/3], [db5, 1/3], [db5, 1/3]]],
[1, [[eb5, 1/3], [bb4, 1/3], [g4, 1/3], [eb5, 1/3], [bb4, 1/3], [g4, 1/3], [eb5, 1/3], [eb5, 1/6], [eb5, 1/6], [eb5, 1/3], [f5, 1/3], [f5, 1/3], [f5, 1/3]]],
[1, [[g5, 2], [false, 2]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[4, [[false, 4]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[4, [[false, 4]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[4, [[false, 4]]],
]
}
}
}, {
config: { bpm: 260, name: 'Hurry!' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[1, [[e3, .5]]],
[1, [[gs4, .5], [false, .5], [gs4, .5], [gs4, .5], [false, .5], [f3, .5]]],
[1, [[a4, .5], [false, .5], [a4, .5], [a4, .5], [false, .5], [fs3, .5]]],
[1, [[as4, .5], [false, .5], [as4, .5], [as4, .5], [false, .5], [g3, .5]]],
[1, [[false, .5], [g3, 2.5]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[1, [[b3, .5]]],
[1, [[b4, .5], [false, .5], [b4, .5], [b4, .5], [false, .5], [c4, .5]]],
[1, [[c5, .5], [false, .5], [c5, .5], [c5, .5], [false, .5], [cs4, .5]]],
[1, [[cs5, .5], [false, .5], [cs5, .5], [cs5, .5], [false, .5], [b4, .5]]],
[1, [[false, .5], [b4, 2.5]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[1, [[e4, .5]]],
[1, [[d5, .5], [false, .5], [d5, .5], [d5, .5], [false, .5], [f4, .5]]],
[1, [[eb5, .5], [false, .5], [eb5, .5], [eb5, .5], [false, .5], [fs4, .5]]],
[1, [[e5, .5], [false, .5], [e5, .5], [e5, .5], [false, .5], [f5, .5]]],
[1, [[false, .5], [f5, 2.5]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[1, [[false, 12.5]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[1, [[false, 12.5]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[1, [[false, 12.5]]],
]
}
}
}, {
config: { bpm: 200, name: 'Coin' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[1, [[false, 4]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[1, [[false, 4]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[1, [[b5, 1/8], [e6, 4 - (1/8)]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[1, [[false, 4]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[1, [[false, 4]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[1, [[false, 4]]],
]
}
}
}, {
config: { bpm: 225, name: '1-UP' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[1, [[false, 4]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[1, [[e5, .5], [g5, .5], [e6, .5], [c6, .5], [d6, .5], [g6, .5], [false, 1]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[1, [[false, 4]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[1, [[false, 4]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[1, [[false, 4]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[1, [[false, 4]]],
]
}
}
}, {
config: { bpm: 600, name: 'Pause menu' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[4, [[false, 4]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[4, [[e6, .5], [c6, .5], [e6, .5], [c6, 2.5]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[4, [[false, 4]]],
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[4, [[false, 4]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[4, [[false, 4]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[4, [[false, 4]]],
]
}
}
}, {
config: { bpm: 150, name: 'Ending' },
leftHand: {
one: {
config: { synth: basicSynth, amp: 1, playConfig: {attack: 0, waveForm: () => WAVEFORM.TRIANGLE } },
score: [ //lows
[1, [[b2, 1]]],
[1, [
[c3, 2], [d3, 1], [ds3, 1],
[e3, 1], [c3, 1], [a3, 1], [g3, 1],
[f3, 1], [e3, 1], [d3, 1], [f3, 1],
]],
[1, [[g3, 1], [g2, 1], [c3, 1], [b2, 1]]],
[1, [
[c3, 2], [d3, 1], [ds3, 1],
[e3, 1], [c3, 1], [a3, 1], [g3, 1],
[f3, 1], [e3, 1], [d3, 1], [f3, 1],
]],
[1, [[g3, 4]]],
[1, [[g2, 4]]],
[1, [[c3, 4]]],
]
}
},
rightHand: {
one: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //lows
[1, [[g4, 1/3], [fs4, 1/3], [g4, 1/3]]],
[1, [
[g3, 2], [a3, 1], [as3, 1],
[b3, 2], [e4, 1], [g4, 2/3], [g4, 1/3],
[f4, 1], [g4, 1], [a4, 1], [d4, 1],
]],
[1, [[f4, 2], [e4, 1], [g3, 1/3], [fs4, 1/3], [g3, 1/3]]],
[1, [
[g3, 2], [a3, 1], [as3, 1],
[b3, 2], [e4, 1], [g4, 2/3], [g4, 1/3],
[f4, 1], [g4, 1], [a4, 1], [d4, 1],
]],
[1, [[f4, 4]]],
[1, [[d4, 4]]],
[1, [[c4, 4]]],
]
},
two: {
config: { synth: basicSynth, amp: .5, playConfig: {attack: 0, waveForm: () => WAVEFORM.SQUARE } },
score: [ //highs
[1, [[false, 1]]],
[1, [
[e4, 2], [f4, 1], [fs4, 1],
[g4, 2], [c5, 1], [e5, 2/3], [e5, 1/3],
[d5, 1], [e5, 1], [f5, 1], [b4, 1],
]],
[1, [[d5, 2], [c5, 1], [false, 1]]],
[1, [
[e4, 2], [f4, 1], [fs4, 1],
[g4, 2], [c5, 1], [e5, 2/3], [e5, 1/3],
[d5, 1], [e5, 1], [f5, 1], [b4, 1],
]],
[1, [[d5, 4]]],
[1, [[f4, 4]]],
[1, [[e4, 4]]], // there should actually be a d4 and an g4 in Arpeggio with finger 1 and 2, but that'd mean adding finger 3 and 4 to all other track as well...
]
}
},
drum: {
hihat: {
config: { synth: noise, amp: .7, playConfig: {attack: 0 } },
score: [
[1, [[false, 41]]],
]
},
snare: {
config: { synth: noise, amp: .5, playConfig: {attack: 0 } },
score: [
[1, [[false, 41]]],
]
},
kick: {
config: { synth: noise, amp: .8, playConfig: { attack: 0, hold: .0005 } },
score: [
[1, [[false, 41]]],
]
}
}
}];
let skip = 0;
Object.keys(tracks[input.track]).forEach(hand =>
Object.keys(tracks[input.track][hand]).forEach(finger => {
if(hand == 'config') return;
loop( () => {
ditty.bpm = tracks[input.track].config.bpm;
debug.warn('Playing', tracks[input.track].config.name + ' at ' + ditty.bpm + ' bpm');
tracks[input.track][hand][finger].score.forEach(noteSet => {
for(let i = 0; i < noteSet[0]; i++) {
noteSet[1].forEach(note => play(tracks[input.track][hand][finger].config.synth, tracks[input.track][hand][finger].config.playConfig, ...note));
}
});
sleep(1);
input.track = (input.track + 1) % tracks.length;
}, { amp: tracks[input.track][hand][finger].config.amp, name: hand+'_'+finger }).connect(toBits.create({bits: () => input.bits}));
})
);
const play = (synth, config, note, length) => {
if(skip > .0001) {
skip -= length;
return;
}
if(note !== false) synth.play(note, { ...config, release: length - config.attack });
sleep(length);
}