// TB303-like synth. // 2022/12/4, srtuss // patterns are encoded as 4 values per step: note,rest,slide,accent (rests are not implemented) var patterns = [ [f3,1,1,0,f2,1,0,0,ds2,1,1,0,c2,1,0,0,f2,1,1,0,f3,1,1,0,f3,1,0,0,f3,1,0,0,f2,1,0,0,f3,1,1,0,c2,1,0,0,ds3,1,0,0,f3,1,1,0,c3,1,0,0,ds3,1,0,0,f3,1,0,0], [a3,1,1,1,a3,1,0,0,a3,1,0,0,a3,1,1,0,a2,1,0,0,a4,1,0,0,a3,1,1,0,a2,1,0,0,a3,1,0,1,a3,1,1,0,a2,1,0,0,c4,1,1,0,a2,1,0,0,c3,1,0,0,a2,1,0,0,a3,1,0,0], [c2,1,1,0,c3,1,0,0,c4,1,0,0,c3,1,0,0,c2,1,0,0,c4,1,1,0,c3,1,1,0,c3,1,0,0], [c3,1,1,1,c3,1,0,0,c4,1,0,0,c3,1,1,1,c4,1,0,0,c3,1,0,0,c4,1,1,0,c3,1,0,0] ]; const pblep = (t, dt) => { if(t < dt) { t /= dt; return t + t - t * t - 1; } else if (t > 1 - dt) { t = (t - 1) / dt; return t * t + t + t + 1; } return 0; } input.gate=.58; // min=.1,max=1,step=.02 input.tune=-18; // min=-24,max=24,step=.01 input.waveform=0; input.cutoff=0.28; input.resonance=0.6; input.envmod=0; input.decay=0; input.overdrive=0; input.pattern = 1; // min=0, max=3, step=1 (bad square, synthetic b*tch, chainsaw, flying) input.echo = .8; // value=.8 ditty.bpm = 138; class SVFilter { constructor() { this.lastLp = 0; this.lastHp = 0; this.lastBp = 0; this.kf = 0.1; this.kq = .1; } process(input) { var lp = this.lastLp + this.kf * this.lastBp; var hp = input - lp - this.kq * this.lastBp; var bp = this.lastBp + this.kf * hp; this.lastLp = lp; this.lastHp = hp; this.lastBp = bp; return lp; } } class SVFilter2 { constructor() { this.f = [new SVFilter(), new SVFilter()]; this.lastLp = 0; this.kf = 0.1; this.kq = .3; } process(input) { this.f[0].kf = this.kf; this.f[0].kq = this.kq; this.f[1].kf = this.kf; this.f[1].kq = this.kq; this.f[0].process(input); this.f[1].process(this.f[0].lastLp); this.lastLp = this.f[1].lastLp; return this.lastLp; } } class Convol { constructor() { this.kernel = [0.013475, 0.097598, 0.235621, 0.306612, 0.235621, 0.097598, 0.013475]; this.taps = new Float32Array(this.kernel.length); } process(v) { var n = this.kernel.length; var t = this.taps; for(var i = n-1; i > 0; --i) t[i] = t[i-1]; t[0] = v; var o = 0; for(var i = 0; i < n; ++i) o += this.kernel[i] * t[i]; return o; } } class TbVoice { constructor(opt) { this.ph = 0; this.dtph = .001; this.flt = new SVFilter2(); this.tclk = 0; this.dtclk = ditty.bpm / 60 * 4 * ditty.dt; this.clkidx = 0; this.sqidx = 0; this.lastgate = 0; this.venv = 0; this.fenv = 0; this.slide = 0; this.note = 0; this.notecap = 0; this.att = 0; this.accent = 0; this.aenv = 0; this.us = new Convol(); this.ds = new Convol(); } seqstep() { var patdata = patterns[input.pattern]; var pl = patdata.length>>2; this.sqidx %= pl; this.slide = patdata[this.sqidx*4+2]; this.xslide = patdata[((this.sqidx+pl-1)%pl)*4+2]; this.note = patdata[this.sqidx*4] + input.tune; this.accent = patdata[this.sqidx*4+3]; this.sqidx++; this.sqidx %= pl; } process(note, env, tick, opt) { while(this.tclk >= 1) { this.tclk -= 1; this.seqstep(); } var gate = this.tclk < input.gate || this.slide; this.tclk += this.dtclk; if(gate) { if(!this.lastgate) { this.fenv = 1; this.att = 0; this.aenv = this.accent; } this.venv = 1; this.att = Math.min(this.att+ditty.dt/.0005, 1); } this.lastgate = gate; if(this.xslide) { this.notecap += (this.note - this.notecap) * .0005; } else { this.notecap = this.note; } this.dtph = midi_to_hz(this.notecap) * ditty.dt; this.venv *= .995; this.fenv *= Math.exp(-(1-input.decay) * .004); var blep0 = pblep(this.ph, this.dtph); var saw = this.ph * 2 - 1 - blep0; var pw = Math.max(.5, input.waveform)*.95; var square = (this.ph > pw ? 1 : -1) + pblep((this.ph-pw+1)%1, this.dtph) - blep0; var v = lerp(saw, square, clamp01(input.waveform * 2)); this.flt.kq = 1 - input.resonance * .9 - this.aenv * .1; this.flt.kf = 2 ** Math.min(0, input.cutoff * 7 - 7 + this.fenv * input.envmod * 5 + this.aenv * .4); this.flt.process(v); v = this.flt.process(v); this.ph += this.dtph; while(this.ph >= 1) { this.ph -= 1; } v = v * this.venv * this.att * (this.aenv + 1); this.aenv *= .9995; v *= .5; if(input.overdrive > 0) { var e = [0, 0, 0, 0]; e[0] = this.us.process(v*4); e[1] = this.us.process(0); e[2] = this.us.process(0); e[3] = this.us.process(0); for(var i = 0; i < 4; ++i) { e[i] = clamp(e[i] * (1+input.overdrive*8), -1, 1); } this.ds.process(e[0]); this.ds.process(e[1]); this.ds.process(e[2]); v = this.ds.process(e[3]); } return v; } } class Delayline { constructor(n) { this.n = ~~n; this.p = 0; this.lastOutput = 0; this.data = new Float32Array(n); } clock(input) { this.lastOutput = this.data[this.p]; this.data[this.p] = input; if(++this.p >= this.n) { this.p = 0; } } tap(offset) { var x = this.p - offset - 1; x %= this.n; if(x < 0) { x += this.n; } return this.data[x]; } } const stereoEcho = filter.def(class { constructor(options) { this.lastOutput = [0, 0]; var time = 60 / ditty.bpm; //time *= 3 / 4; time /= 2; var n = Math.floor(time / ditty.dt); this.delay = [new Delayline(n), new Delayline(n)]; this.dside = new Delayline(500); this.kfbl = .4; this.kfbr = .7; } process(inv, options) { this.dside.clock(inv[0]); var new0 = (this.dside.lastOutput + this.delay[1].lastOutput) * this.kfbl; var new1 = (inv[1] + this.delay[0].lastOutput) * this.kfbr; this.lastOutput[0] = inv[0] + this.delay[0].lastOutput * input.echo; this.lastOutput[1] = inv[1] + this.delay[1].lastOutput * input.echo; this.delay[0].clock(new0); this.delay[1].clock(new1); return this.lastOutput; } }); const tbvoice = synth.def(TbVoice); loop( () => { tbvoice.play(c0, {duration:600, release:.1, amp: .25}); sleep(600); }, { name: 'acid' }).connect(stereoEcho.create());