You can set options when calling the play method as a second argument and when you create a loop.
dittytoy.net/syntax#synthesizers
dittytoy.net/syntax#options
#dittytoy #tutorial
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// #02 Options. DittyToy 2022. // The MIT License. // // https://dittytoy.net/ditty/e261436551 // // You can set options when calling the play method as a second argument and when you create a loop. Default // options for the play method are: // // - name (optional, the name of the synthesizer) // - amp (volume, default: 1) // - pan (panning, -1 to 1, default: 0) // - env (envelope, default: adsr) // // You can use the same object to set options for the selected envelope. For the ADSR envelope, the available options are: // // - attack (in seconds, default: 0) // - decay (in seconds, default: 0) // - sustain (default: 1) // - release (in seconds, default: 0.5) // - curve (default: -2, the curvature value for the decay and release phase) // - duration (in ticks, default: 0) // // https://dittytoy.net/syntax#synthesizers // https://dittytoy.net/syntax#options // ditty.bpm = 120; loop( () => { for (let i=0; i<4; i++) { sine.play(c4, { attack: 0.01, release: 0.25, duration: 0.125, pan: Math.random() * 2 - 1, amp: 1.0 }); sleep( 0.25 ); } sine.play(d4, { attack: 0.01, release: 0.25, duration: 0.25 }); // attack and release in seconds, duration in ticks sleep(0.5); // sleep in ticks sine.play(f4, { attack: 0.01, release: 0.75, duration: 0.25 }); sleep(0.5); }, { name: 'my first loop' });