Composed by David Wise for the NES game Wizards & Warriors.
Transcription available here : flat.io/score/5672cc…567-wizards-warriors
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ditty.bpm = 210;
function melodyPattern(notes, baseNote) {
return () => {
for(i = 0; i < notes.length; i++) {
sine.play(notes[i]);
sleep(0.5);
sine.play(baseNote);
sleep(0.5);
}
};
}
function simpleMelodyPattern(notes) {
return () => {
for(i = 0; i < notes.length; i++) {
sine.play(notes[i]);
sleep(0.5);
}
};
}
const melodySeq0 = () => {
melodyPattern([d5, e5, f5, g5], a4)();
melodyPattern([bb4, d5, g5, f5], g4)();
melodyPattern([e5, f5], c5)();
melodyPattern([g5, c5], g4)();
melodyPattern([bb4, a4, f5, e5], f4)();
const notes0 = [d5, e5, f5, d5];
melodyPattern(notes0, bb4)();
//same as previous pattern with another base note
melodyPattern(notes0, g4)();
melodyPattern([e5, cs5, e5, cs5], a4)();
melodyPattern([a5, cs5, a5, a5], a4)();
};
const melodySeq1 = () => {
melodyPattern([f5, d5], a4)();
simpleMelodyPattern([f5, g5, a5, a4])();
simpleMelodyPattern([
a5, bb4, d5, bb5, a5, bb4, d5, bb5,
g5, g4, c5, g4, e5, f5, g5, c5,
g5, a4, c5, a5, f5, a4, e5, c5,
f5, bb4, d5, bb4, d5, e5, f5, bb4,
f5, g4, bb4, g4, d5, e5, f5, g4
])();
melodyPattern([f5, cs5, e5, cs5, a5, cs5], a4)();
melodyPattern([a5, a5], cs5)();
};
const melodySeqEnd = simpleMelodyPattern([d5, a4, e5, f5]);
const bassPattern = simpleMelodyPattern([
d3, 0, 0, 0, 0, d3, e3, f3,
g3, 0, 0, 0, 0, g3, a3, bb3,
c4, 0, 0, 0, 0, bb3, a3, g3,
f3, 0, g3, 0, a3, 0, f3, 0,
bb3, 0, 0, 0, 0, c4, bb3, a3,
g3, 0, 0, 0, 0, a3, bb3, g3,
a3, 0, 0, 0, a3, 0, 0, 0,
a3, 0, g3, 0, f3, 0, e3, 0
]);
loop(() => {
melodySeq0();
melodySeq0();
melodySeq1();
melodySeq1();
melodySeqEnd();
melodySeqEnd();
melodySeqEnd();
simpleMelodyPattern([d5, 0, 0, 0])();
}, { name: 'melody' });
loop(() => {
sleep(32);
bassPattern();
bassPattern();
bassPattern();
simpleMelodyPattern([d3, 0, 0, 0, 0, 0, 0, 0])();
sleep(4);
}, { name: 'bass' });