Composed by David Wise for the NES game Wizards & Warriors.
Transcription available here : flat.io/score/5672cc…567-wizards-warriors
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ditty.bpm = 210; function melodyPattern(notes, baseNote) { return () => { for(i = 0; i < notes.length; i++) { sine.play(notes[i]); sleep(0.5); sine.play(baseNote); sleep(0.5); } }; } function simpleMelodyPattern(notes) { return () => { for(i = 0; i < notes.length; i++) { sine.play(notes[i]); sleep(0.5); } }; } const melodySeq0 = () => { melodyPattern([d5, e5, f5, g5], a4)(); melodyPattern([bb4, d5, g5, f5], g4)(); melodyPattern([e5, f5], c5)(); melodyPattern([g5, c5], g4)(); melodyPattern([bb4, a4, f5, e5], f4)(); const notes0 = [d5, e5, f5, d5]; melodyPattern(notes0, bb4)(); //same as previous pattern with another base note melodyPattern(notes0, g4)(); melodyPattern([e5, cs5, e5, cs5], a4)(); melodyPattern([a5, cs5, a5, a5], a4)(); }; const melodySeq1 = () => { melodyPattern([f5, d5], a4)(); simpleMelodyPattern([f5, g5, a5, a4])(); simpleMelodyPattern([ a5, bb4, d5, bb5, a5, bb4, d5, bb5, g5, g4, c5, g4, e5, f5, g5, c5, g5, a4, c5, a5, f5, a4, e5, c5, f5, bb4, d5, bb4, d5, e5, f5, bb4, f5, g4, bb4, g4, d5, e5, f5, g4 ])(); melodyPattern([f5, cs5, e5, cs5, a5, cs5], a4)(); melodyPattern([a5, a5], cs5)(); }; const melodySeqEnd = simpleMelodyPattern([d5, a4, e5, f5]); const bassPattern = simpleMelodyPattern([ d3, 0, 0, 0, 0, d3, e3, f3, g3, 0, 0, 0, 0, g3, a3, bb3, c4, 0, 0, 0, 0, bb3, a3, g3, f3, 0, g3, 0, a3, 0, f3, 0, bb3, 0, 0, 0, 0, c4, bb3, a3, g3, 0, 0, 0, 0, a3, bb3, g3, a3, 0, 0, 0, a3, 0, 0, 0, a3, 0, g3, 0, f3, 0, e3, 0 ]); loop(() => { melodySeq0(); melodySeq0(); melodySeq1(); melodySeq1(); melodySeqEnd(); melodySeqEnd(); melodySeqEnd(); simpleMelodyPattern([d5, 0, 0, 0])(); }, { name: 'melody' }); loop(() => { sleep(32); bassPattern(); bassPattern(); bassPattern(); simpleMelodyPattern([d3, 0, 0, 0, 0, 0, 0, 0])(); sleep(4); }, { name: 'bass' });